Para jugar según que mazos, con un Intermedio vas que lo tiras.
La verdad, no recuerdo ningún arquetipo antiguo con soporte nuevo que fuese broken. Lo mas que alcanzo a recordar es Gravekeepers, Six Samurai y como mucho, Dark World.
Vale, si con broken solo sirven ejemplos que conviertan un tier23 en Dragon Ruler, pues Legendary Six Samurai para Six Samurai y ya.
Hacer que un mazo basura se vuelva competitivo hasta el punto de hacer reiteradas veces top en formato Shaddoll/BA, me parece que es algo, como mínimo, al nivel de la GK en formato TenguPlant.
Como era de preveer con la información anterior SI que hay cambios en la composición de este Sobre Especial (y quien sabe si para los futuros):
Gracias a la Caja sabemos:
-24 Sobres por Caja
-9 Cartas por Sobre, con 1 Foil por Sobre asegurado.
En la imagen vemos al Hot Red Dragon Archfiend Belial (que parece NO ser el Hot Red Dragon Archfiend Abyss revelado por Konami Japan hace poco) así que otro Red Dragon Archfiend mas, también se ven a Speedroid Ohajikid y Hyperspeedroid Chanbarider (en el lateral y encima del Red Dragon Archfiend) y además un monstruo aun por descubrir que parece una especie de Ninja o Samurai, algunos dicen que se parece a Overmind Archfiend por lo que especulan que es nuevo soporte para Psiquicos.
Red Resonator
Fire Fiend / Tuner / Effect
LV2 600/200
You can only use the (2) effect of “Red Resonator” once per turn. (1) When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. (2) When this card is Special Summoned: You can target 1 face-up monster; gain LP equal to its current ATK.
Konami Japan revela nuevos Resonadores y el efecto de Belial para Jinetes de Alta velocidad:
Synclone Resonator
Dark Fiend / Tuner / Effect
LV1 100/100
You can only Special Summon “Synclone Resonator” with its (1) effect once per turn. (1) If there is a Synchro Monster on the field, you can Special Summon this card (from your hand). (2) If this card is sent from the field to the Graveyard: You can target 1 “Resonator” monster in your Graveyard, except “Synclone Resonator”; add it to your hand.
Chain Resonator
Light Fiend / Tuner / Effect
LV1 100/100
(1) When this card is Normal Summoned while there is a Synchro Monster on the field: You can Special Summon 1 “Resonator” monster from your Deck, except “Chain Resonator”.
Hot Red Dragon Archfiend Belial
Dark Dragon / Synchro / Effect
LV10 3500/3000
1 Tuner + 1 non-Tuner DARK Dragon-Type Synchro Monster
You can only use each effect of “Hot Red Dragon Archfiend Belial” once per turn. (1) You can Tribute 1 monster, then target 1 “Red Dragon Archfiend” monster in your Graveyard; Special Summon it. (2) When this card inflicts battle damage to your opponent: You can Special Summon 2 Tuners of the same Level (1 from your Deck and 1 from your Graveyard) in Defense Position.
Y lo que todos esperabais, los PSIQUICOS!
Psy-Frame Lord Zeta
Light Psychic / Synchro / Effect
LV7 2500/1800
1 Tuner + 1 or more non-Tuner monsters
(1) Once per turn, during either player’s turn: You can target 1 Special Summoned face-up Attack Position monster your opponent controls; banish both this card and that monster during your next Standby Phase. (2) If this card is in your Graveyard: You can target 1 other “Psy-Frame” card in your Graveyard; return this card to the Extra Deck, and if you do, add that target to your hand.
Psy-Frame Gear Alpha
Light Psychic / Special Summon / Tuner / Effect
LV1 500/0
Cannot be Normal Summoned/Set. Must be Special Summoned by card effect, and cannot be Special Summoned by other ways. (1) …
Red Wyvern
Fire Dragon / Synchro / Effect
LV6 2400/2000
1 Tuner + 1 or more non-Tuner monsters
(1) During either player’s turn, if there are monsters on the field whose ATK is higher than this card’s ATK: You can activate this effect; destroy the monster with the highest ATK on the field (your choice, if tied). You can only use this effect once while this Synchro Summoned card is face-up on the field.
Scar-Red Cocoon
Trap Normal
(1) Target 1 Dragon-Type Synchro Monster you control; equip this card to that target you control. (2) If the monster equipped by this effect battles an opponent’s monster, negate the effects of all face-up monsters your opponent controls until the end of the Damage Step. (3) During the End Phase, if this card is in your Graveyard and was sent there during this turn: You can target 1 “Red Dragon Archfiend” in your Graveyard; Special Summon it.
Cartas para Psy-Frame:
PSYFrame Gear Gamma
Light Psychic / Special Summon / Tuner / Effect
LV2 1000/0
Cannot be Normal Summoned/Set. Must be Special Summoned by card effect and cannot be Special Summoned by other ways. (1) When an opponent’s monster effect is activated while you control no monsters: You can Special Summon both this card from your hand and 1 “PSYFrame Driver” from your hand, Deck, or Graveyard, and if you Summoned both, negate that activation, and if you do that, destroy it. Banish all monsters Special Summoned by this effect during the End Phase.
PSYFrame Lord Omega
Light Psychic / Synchro / Effect
LV8 2800/2200
1 Tuner + 1 or more non-Tuner monsters
(1) Once per turn, during either player’s Main Phase: You can select 1 random card from your opponent’s hand and banish both it and this card face-up until your next Standby Phase. (2) During your opponent’s Standby Phase: You can target 1 banished card; return it to the Graveyard. (3) If this card is in your Graveyard: You can target 1 other card in either Graveyard; shuffle both that card and this card into the Deck.
Otra carta de Jack Atlas Red Sprinter
FIRE/Fiend
Level 4
1700/1200
You can only use the effect of “Red Sprinter” once per turn.
(1) When this card is Normal or Special Summoned, if you control no other monsters: You can Special Summon 1 Level 3 or lower Fiend-Type Tuner Monster from your hand or Graveyard.
Y otra para Hi-Speedroids Dice Roll Battle
Trap Normal
(1) When an opponent’s monster declares an attack: You can target 1 “Speedroid” monster in your Graveyard; banish both it and 1 “Speedroid” Tuner from your hand, and if you do, Special Summon 1 Synchro Monster from your Extra Deck whose Level equal the combined Levels of those banished monsters. (2) During your opponent’s Battle Phase: You can banish this card from your Graveyard, then target 1 face-up Attack Position Synchro Monster on each side of the field; the targeted opponent’s monster attacks your monster, and enter damage calculation.