Sobre 10º Serie 9 - Invasión: Venganza

El 10º Sobre la 9 serie de expansiones ya se acerca, el sobre tiene un color verde horroroso.

Vuelven los Cyber Angels y los Cardians (también en Dragones de Leyenda 3), las Plantas (con Plantas Predatorias), nuevas evoluciones del Dark Rebellion Xyz Dragon,

Cyber Angel – Vishnu
Level 10 LIGHT Fairy-Type Ritual Effect Monster
ATK 3000
DEF 2000
You can Ritual Summon this card with “Machine Angel Ritual”.
(1) If this card is Ritual Summoned: Destroy all monsters your opponent controls that were Special Summoned from the Extra Deck, and inflict 1000 damage for each monster destroyed. This card can attack can attack twice during each Battle Phase this turn.
(2) Once per turn, during either player’s turn, when a card or effect is activated that would destroy a card(s) on the field: You can return 1 Ritual Monster from your Graveyard to your Deck; negate that activation and destroy that card. (This is a Quick Effect)

Starve Venom Fusion Dragon
Level 8 DARK Dragon-Type Fusion Effect Monster
ATK 2800 ATK
DEF 2000
Materials: 2 non-Token DARK monsters on the field
(1) If this card is Fusion Summoned: You can have this card gain ATK equal to the current ATK of 1 Special Summoned monster your opponent controls, until the end of this turn.
(2) Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the end of this turn, this card’s name becomes the same as that monster’s, and replace this effect with that monster’s effects.
(3) If this Fusion Summoned card is destroyed: You can destroy all Special Summoned monsters monsters your opponent controls.

Predator Plant Skid Drosera
Level 2 DARK Plant-Type Effect Monster
ATK 800
DEF 400
(1) You can send this card from your hand to the Graveyard, then target 1 face-up monster you control; during this turn, it can attack each monster your opponent controls with Predator Counters.
(2) If this face-up card leaves the field: Place 1 Predator Counter on each Special Summoned monster your opponent controls. A Level 2 or higher monster with Predator Counter becomes Level 1.

Predator Plant Moray Nepenthes
Level 4 DARK Plant-Type Effect Monster
ATK 1600
DEF 1000
(1) This card gains 200 ATK for each Predator Counter on the field.
(2) When this card destroys a monster by battle: You can equip that destroyed monster to this card.
(3) Once per turn: You can target 1 monster equipped to this card by this card’s effect; destroy it, and if you do, you gain LP equal equal to its original ATK.

Predator Plant Fly Hell
Level 2 DARK Plant-Type Effect Monster
ATK 400
DEF 800
(1) Once per turn: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it. Level 2 or higher monsters with Predator Counters become Level 1.
(2) At the start of the Damage Step, if this card battles a monster with a Level that is lower than or equal to this card’s Level: You can destroy that monster. Then, increase this card’s Level by the Level of that destroyed monster.

Dark Requiem Xyz Dragon
Rank 5 DARK Dragon-Type Xyz Effect Monster
ATK 3000
DEF 2500
3 Level 5 monsters
(1) If this card has “Dark Rebellion Xyz Dragon” as Xyz Material, it gains the following effects.
• Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, this card gains ATK equal to that monster’s original ATK.
• During either player’s turn, when an opponent’s monster effect activates: You can detach 1 Xyz Material from this card; negate that activation, and if you do destroy it. Then, you can Special Summon 1 Xyz Monster from your Graveyard.

Rank-Up-Magic The Phantom Knights of Launch
Quick-Play Spell Card
(1) During either player’s Main Phase: target 1 DARK Xyz Monster that has no Xyz Materials that you control; Special Summon 1 DARK Xyz Monster from your Extra Deck that is 1 Rank higher than the targeted monster’s by using the targeted monster as an Xyz Material (this Special Summon is treated as an Xyz Summon), and if you do, attach this card to it as an Xyz Material.
(2) During your Main Phase; you can banish this card from your Graveyard, then target 1 DARK Xyz Monster you control; attach 1 “The Phantom Knights” monster from your hand to that monster as an Xyz Material.

Cipher Mirror Knight
Level 4 LIGHT Warrior-Type Effect Monster
ATK 0
DEF 0
You can only use the (2) effect of “Cipher Mirror Knight” once per turn. (1) When a “Cipher” monster or “Kinetic Soldier” you control is destroyed by battle and sent to your Graveyard: You can discard this card; send 1 card you control or have in your hand to the Graveyard, and if you do, Special Summon that destroyed monster.
(2) During the End Phase, if this card is in the Graveyard because it was sent there during this turn: You can add 1 “Cipher” card or “Kinetic Soldier” from your Deck to your hand.


Level 4 LIGHT Machine-Type Effect Monster
ATK 1600
DEF 800
You can only use the (2) effect of “Cipher Twin Raptor” once per turn.
(1) If your opponent controls a monster that was Special Summoned from the Extra Deck while you control no monsters, you can Special Summon this card (from your hand).
(2) You can discard 1 card; Special Summon 1 “Cipher” monster or “Kinetic Soldier” from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except “Cipher” monsters or “Kinetic Soldier”.

Amazing Pendulum
Normal Spell Card
You can only activate 1 “Amazing Pendulum” per turn.
(1) If you control no cards in your Pendulum Zones: Add 2 face-up “Magician” Pendulum Monsters with different names from your Extra Deck to your hand.

Cardian – Inoshikachou
Level 6 DARK Synchro Effect Monster
ATK 2000
DEF 2000
1 Tuner + 2 non-Tuner monsters
(1) If a “Cardian” monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(2) Once per turn: You can banish 1 “Cardian” monster from your Graveyard; until the end of your opponent’s next turn, your opponent cannot activate card effects in the Graveyard, and cannot Special Summon from the Graveyard.

Chou Koi Koi
Normal Spell Card
You can only activate 1 “Chou Koikoi” per turn.
(1) Excavate the top 3 cards of your Deck, and Special Summon as many “Cardian” monsters among there as possible, ignoring their Summoning conditions, but their effects are negated and their Level becomes 2. Banish the other cards face-down, and if any are banished, you lose 1000 LP for each.
(2) You can banish this card from your Graveyard, then Tribute 1 monster; Special summon 1 “Cardian” monster from your hand, ignoring its Summoning conditions.

Hanazumi
Normal Spell Card
You can only use the (2) effect of “Hanazumi” once per turn.
(1) Choose 3 “Cardian” monsters from your Deck and place them on top of your Deck in any order.
(2) During your Main Phase, except during the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 “Cardian” monster in your Graveyard; add it to your hand.

No Cheaters Allowed
Continuous Trap Card
(1) Once per turn, when your opponent Special Summons a monster(s) from their hand: You can return all monsters on the field that were Special Summoned from the hand to the hand. (2) If there is not a face-up “Cardian” Synchro monster, send this card to the Graveyard.

Nuevo Psy-Frame anunciado:

INOV-JP029 PSY-Frame Multi-Threader
Level 6 LIGHT Psychic-Type Effect Monster
ATK 0
DEF 2500
You can only use the (3) effect of “PSY-Frame Multi-Threader” once per turn.
(1) This card is treated as “PSY-Frame Driver” while it is in the hand or Graveyard.
(2) If a “PSY-Frame” card on your field would be destroyed (by battle or by card effect), you can discard this card from your hand instead.
(3) If a “PSY-Frame” Tuner Monster is Special Summoned to your field while this card is in your Graveyard: You can Special Summon this card from your Graveyard. If this card was Special Summoned this way, it is banished when it leaves the field.

Me gusta mucho la carta, buenisima, aunque no remedia la debilidad de la psy-frame, le falta una carta más para que quede muy bien el deck.

Un nuevo Aromago, cantante lvl1 de luz y planta:

INOV-JP031 Aromaseraphy Angelica
Level 1 LIGHT Plant-Type Tuner Effect Monster
ATK 0
DEF 0
The (1) and (2) effects of “Aromaseraphy Angelica” can only be used once per turn, each.
(1) During either player’s turn: You can discard this card from your hand, then target 1 “Aroma” monster in your Graveyard; gain LP equal to that monster’s ATK. (This is a Quick Effect.)
(2) While this card is in your Graveyard, if you have more LP than your opponent and you control an “Aroma” monster: You can Special Summon this card from your Graveyard. If you do, this card is banished if it leaves the field.

INOV-JP047 Aromaseraphy Rosemary
Level 5 LIGHT Plant-Type Synchro Effect Monster
ATK 2000
DEF Unknown
1 Tuner +1 or more non-Tuner Monsters
(1) If you have more LP than your opponent, Plant-Type monsters you control gain 500 ATK and DEF
(2) Once per turn, if you gain LP: Target 1 {face-up?} card your opponent controls; until {???}, that card’s effect is negated. (This is a Quick Effect)

Seguimos con el soporte a mazos del inicio de la Serie 9, esta vez, nuevo soporte Igknight:

Igknight Unite
Quick-Play Spell Card
You can only activate “Igknight Unite” once per turn.
(1) Target 1 “Igknight” card you control; destroy that card, then Special Summon 1 “Igknight” monster from your Deck.

Nuevo soporte Graydle:

INOV-JP030 Graydle Slime Jr.
Level 2 WATER Aqua-Type Tuner Effect Monster
ATK 0
DEF 2000
(1) When this card is Normal Summoned: You can target 1 “Graydle” monster in your Graveyard; Special Summon that monster, and then you can Special Summon 1 Aqua-Type monster of the same Level from your hand., but you cannot Special Summon monsters for the rest of this turn, except Aqua-Type monsters.
(2) When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 “Graydle” monster from your Deck.

Seguimos con soporte para mazos de esta 9ª Serie, turno para Red-Eyes:

INOV-JP060 Red-Eyes Insight
Normal Spell Card
You can only activate 1 “Red-Eyes Insight” per turn.
(1) Send 1 “Red-Eyes” monster, except “Red-Eyes B. Chick” from your hand or Deck to the Graveyard; add 1 “Red-Eyes” Spell/Trap Card from your Deck to your hand, except “Red-Eyes Insight”.

Joder, esta era la puta pieza clave para que el deck tirara guay, reciclando las Red eyes Fusion, y me la sacan ahora que ya vendí el deck entero.

Gracias Konami

Nuevo soporte Synchro cortesía de Jack Atlas:

INOV-JP067 King’s Synchro
Normal Trap Card
(1) When an opponent’s monster declares an attack on a Synchro Monster you control: Negate that attack. Then, you can activate the following effect.
● Banish that Synchro Monster you control and 1 Tuner Monster from your Graveyard, then Special Summon from your Extra Deck, a Synchro Monster whose Level is equal to the combined total of the Levels of the banished monsters. (This Special Summon is treated as a Synchro Summon.)

Y, por fín, info de los nuevos arqueotipos (gracias al Poster promocional):

Ya se empiezan a revelar cartas de los nuevos arqueotipos, una trampa para Psy-Frame. Uno de los nuevos arquetipos es un arqueotipo completamente Gemini:

Crystron Phoenixion
Level 9 WATER Machine-Type Synchro Effect Monster
ATK 2800
DEF 2000
Materials: 1 Synchro Tuner + 1 or more Synchro non-Tuner monsters
(1): If this card is Synchro Summoned: You can banish all Spell and Trap Cards your opponent controls and in their Graveyard. (2): If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 other monster in your Graveyard; Special Summon it.

Chou Kagoujuu Methane Hyd
Rank 8 FIRE Beast-Warrior-Type Xyz Effect Monster
ATK 3000
DEF 3000
Materials: 2 Level 8 Gemini Monsters |
(1) When this card is Xyz Summoned: You can target 1 Gemini Monster in your Graveyard; Special Summon it.
(2) While this card has Xyz Material, your opponent cannot target Gemini Monsters you control for an attack, or for a card effect.
(3) When a Gemini Monster is Normal Summoned: You can detach 1 Xyz Material from this card; your opponent sends 1 card from their hand or their side of the field to the Graveyard (for no effect).

PSY-Frame Accelerator
Continuous Trap Card
(1) Once per turn: you can pay 500 LP, then target 1 “PSY-Frame” monster you control; banish it until your next Standby Phase.
(2) Once per turn, if another face-up “PSY-Frame” card you control leaves the field, other than [by battle?]: you can Special Summon 1 “PSY-Frame” monster form your hand.

Chemical Beast/Compound Beast Hydron Hawk
Level 2 WATER Winged Beast-Type Gemini Effect Monster
(1) This card is treated as a Normal Monster while face-up on the field or in the Graveyard.
(2) While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● Discard 1 card, then target 1 Gemini monster in your Graveyard; Special Summon that card in Defense Position. You can only activate this effect of “Chemical Beast/Compound Beast Hydron Hawk” once per turn.

Advanced (Chemical Beast/Compound Beast) Hy Dragon
Level 8 WATER Dragon-Type Gemini Effect Monster
ATK 200
DEF 2800
(1) This card is treated as a Normal Monster while face-up on the field or in the Graveyard.
(2) While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
● When a Gemini monster other than this card is Normal Summoned: You can have that monster gain 500 ATK and DEF.
● If a Gemini monster you control is destroyed by an effect, you can destroy 1 other card you control instead.

Compound Beast Carbon Crab
Level 2 FIRE Aqua-Type Gemini Effect Monster
ATK 700
DEF 1400
(1) This card is treated as a Normal Monster while face-up on the field or in the Graveyard.
(2) While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● You can send 1 Gemini monster from your Deck to the Graveyard, then, add 1 Gemini monster from your Deck to your hand. You can only use this effect of “Chemical Beast/Compound Beast Carbon Crab” once per turn.

Burn Out
Normal Trap
You can only use 1 “Burn Out” per turn.
(1) You can banish 1 face-up “Chemical Beast/Compound Beast” monster you control; Special Summon 2 “Chemical Beast/Compound Beast” monsters from your Deck. (They must have different names)
(2) When your opponent’s monster declares a direct attack: You can banish this card from your Graveyard, then target 1 of your banished Gemini monsters; Special Summon that target. A monster Special Summoned this way is treated as having been Normal Summoned. This effect cannot be used on the turn this card is sent to grave.

Chemical Beast/Compound Beast Oxyn Ox
Level 2 WIND Beast-Type Gemini Effect Monster
ATK 0
DEF 2100
(1) This card is treated as a Normal Monster while face-up on the field or in the Graveyard.
(2) While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● You can Special Summon 1 Gemini monster from your hand. Until the end of the turn, all Gemini monsters you control are treated as being the same Level as the original Level of the monster Special Summoned by this effect. You can only use this effect of “Chemical Beast/Compound Beast Oxyn Ox” once per turn.

Advanced Chemical Beast/Compound Beast Dyoxen
Level 8 DARK Fiend-Type Gemini Effect Monster
ATK 2800
DEF 200
(1) This card is treated as a Normal Monster while face-up on the field or in the Graveyard.
(2) While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
● The Normal Summon of Gemini Monsters cannot be negated.
● Once per turn: You can banish 1 Gemini monster from your Graveyard, then target 1 card your opponent controls; destroy that card.

Spark Field
Field Spell Card
(1) Once per turn: Level 5 or higher Gemini Monsters can be Summoned without a Tribute.
(2) During your Main Phase, you can Normal Summon 1 Gemini Monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
(3) Once per turn: You can target 1 card your opponent controls; Banish 1 Gemini monster you control that was Normal Summoned an additional time until the opponent’s End Phase, and if you do, destroy that target.

Un nuevo monstruo “union” y una nueva Pot:

Torque Tune Gear
Light Machine / Union / Tuner / Effect
LV1 0/0
(1) Once per turn: You can activate 1 of the following effects.
-Target 1 face-up monster you control; equip this card to it. If a monster equipped by this card would be destroyed by battle or effect, destroy this card instead.
-Special Summon this equipped card.
(2) A monster equipped by this card becomes treated as a Tuner, and gains 500 ATK and DEF.

Pot of Avidity
Quick-Play Spell Card
You can only activate 1 “Pot of Avidity” per turn.
(1) Target 3 banished monsters; shuffle all 3 targets into the Deck, then draw 1 card.

Me gusta mucho esa Pot. Más que la anterior. Buena para varias barajas tipo Kozmo, PSY, Shiranui, Infernoid…

No pone que tenga que ser de tu zona de desterradas, asi que puedes usarla para quitarle los Omega y los target de Kozmotown al rival :slight_smile:

Mas cartas confirmadas, tres nuevas, una para roca, otra de limitación de invocaciones y una carta completamente para un arqueotipo olvidado desde 2008: Alien!

Dokidoki
Level 2 EARTH Rock-Type Effect Monster
ATK 500
DEF 500
You can only use the effect of “Dokidoki” once per turn.
(1) You can discard 1 Rock-Type monster; Special Summon 1 Rock-Type monster from the Deck with the same Attribute and Level as the discarded monster, in Attack Position or face-down Defense Position.

Dimension Barrier
Normal Trap Card
You can only activate “Dimension Barrier” once per turn.
(1) Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of monsters on the field of the declared type.

“A” Cell Recombination Device
Quick-Play Spell Card
(1) Target 1 face-up monster on the field; send 1 “Alien” monster from your Deck to the Graveyard, and if you do, place A-Counters on that monster equal to the Level of the monster sent to the Graveyard.
(2) During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 “Alien” monster from your Deck to your hand.

Me está encantando mucho lo que está haciendo Konami con esta expansión. Todo lo que no ha hecho en años lo está haciendo en este sobre. Revitalizar y dar soporte a muchos y diversos decks no-meta. A ver q más cositas van sacando.

Nueva carta Qliphort para nuestro sobre de Noviembre " Invasion de Venom "
Qliphort Down
Normal Trap Card
(1) Special Summon this card as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 1800/DEF 1000), and if you do, for the rest of this turn, “Qli” Spell/Trap Cards you control cannot be destroyed by card effects. (This card is NOT treated as a Trap Card.)
(2) If Summoned this way, this card can be treated as 3 Tributes for the Tribute Summon of a “Apoqliphort” monster.

Info del arqueotipo Cryston, dos nuevos synchros, ACCEL SYNCHRO!!:

Crystron Quondam
Level 4 WATER Machine-Type Synchro Tuner Effect Monster
ATK 1800
DEF 2000
1 Tuner + 1 or more non-Tuner Monsters
(1) During your opponent’s Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect).
(2) If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 “Crystron” monster in your Graveyard, except a Synchro Monster; Special Summon it.

Crystron Ametrix
Level 5 WATER Machine-Type Synchro Effect Monster
ATK 2500
DEF 1500
1 Tuner + 1 or more non-Tuner Monsters
(1) If this card is Synchro Summoned: You can change all face-up Special Summoned monsters your opponent controls to Defense Position.
(2) If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 “Crystron” monster in your Graveyard, except a Synchro Monster; Special Summon it.

Crystron Phoenixion
Level 9 WATER Machine-Type Synchro Effect Monster
ATK 2800
DEF 2000
1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters
(1) If this card is Synchro Summoned: You can banish all Spell/Trap Cards your opponent controls and in their Graveyard.
(2) If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 other monster in your Graveyard; Special Summon it.

esto no es de invasion of venom? por cierto, el synchro jodidamente roto